Saturday, December 15, 2012

D52 Week 52 (FROM THE NEAR FUTURE): Wreck-It Ralph!

(WARNING: Spoilers for a newish film you very much may not have seen ahead!)

I'm not actively participating in this anymore, y'know, but I figure, if I just happen to watch one of the remaining movies, I might as well still say something, right? It's always nice to still have the option of subjecting others to my opinions.

As a writer (in theory) myself, I'm all too aware that virtually any story that anyone anywhere could think of has, with almost 100% certainty, already been told countless times in the past. Because, well, humans have been telling stories for thousands of years. It's kind of our thing. Other animals got all sorts of practical, yet fascinating and awesome, physical abilities; humans, instead, got the ability to make shit up, and against all reason, we've done pretty well for ourselves with that. Anyway, objectively speaking, nothing is original, ever. And yet, things still feel original to us. Why is that, when they clearly aren't? It's a simple question of conviction. Do the people behind a story honestly believe in it, or are they simply running down a checklist, making sure it has all the essential components that make it recognizable as a story? Despite the frequently gorgeous animation, the often catchy songs, and their admirably patriotic support of the all-American "non-A-listers whose voices you might nonetheless hopefully recognize" industry, the Disney Renaissance all too often felt like the latter, as I've liked pointing out a lot. And then DreamWorks achieved box office prowess, and Disney shifted to marking off essential film components on a wackier checklist for much of the 2000s. By comparison, Wreck-It Ralph feels like a revelation. It's got just as many storytelling cliches as the far less impressive Disney films that came before it, but it engages them with a renewed sense of self-confidence. They're not just half-heartedly checking them off; they're all here for a reason, and that alone makes this probably the best thing Disney has done in at least a decade and a half.

(Perhaps it helps that video games themselves are positively overflowing with obvious cliches. One could argue, then, that if anything they enhance the atmosphere here.)